Sonious's stories

Thu 28 May 2015 - 20:24

d?ræg?n: A game about a DragonAs I was looking for a furry game to review this month, I didn't have to go too far before I ran into a promotional video that caught my attention. Despite the simplistic voice acting there was something about the aesthetic and the sense of humor that dʒrægɛn: A game about a Dragon held about itself that seemed to garner immediate interest and curiosity.

So what is this game about a dragon? Let's take a look and find out.

Sun 3 May 2015 - 17:20

yookalaylee.jpgWhat do you do when a friend borrows your banjo, then completely ruins it, its nuts and bolts spilled all over the ground? Whip out your ukelele of course.

The core team behind Nintendo 64 era 3D platformers such as Banjo-Kazooie have started up a new property in the same vein as the bear and bird duo, this time featuring a chameleon and big-nosed bat, Yooka and Laylee, who together will star in Yooka-Laylee.

Wed 29 Apr 2015 - 18:29

JumpJet RexThis is one small step for dino, and one giant leap for sauruskind. JumpJet Rex is a retro action platformer where you play as the first dinosaur astronaut. Rex's casual space exploration becomes a call from his species to save them from an asteroid bearing down upon the planet. Will Rex be able to save the dinosaurs? Or will they go extinct? The answer depends on whether you can guide him and his jet boots skillfully enough to survive.

Sat 24 Jan 2015 - 19:00

ThaneLeague of Geeks' flagship game shows a great deal of promise as it goes out to early access. Armello is a video game which bases itself in board game principals where four heroes, a wolf, rat, rabbit and bear, compete for their clans to secure the throne.

The goal is to gain more prestige points than your opponents by the time the king dies of his illness, or to smite him yourself. The game has three methods of doing this, and takes familiar elements and mixes them in ways that work extremely well. The fact that the characters are anthropomorphic is icing on the cake of a solid game.

Sat 30 Aug 2014 - 05:18

Ethan the Meteor HunterEthan the Meteor Hunter is an action puzzle game developed by Seaven Studios. The blurb for the game on Steam's store page is as follows:

Freeze time and manipulate the world with endless possibilities: build the solution YOU want where nothing is scripted and levels can be solved in multiple ways. When Super Meat Boy meets Braid, you may die repeatedly and enjoy it!

I'm certainly one for setting high bars and lofty goals for one's self, but the question is now installed. Did this game succeed in taking the best of Super Meat Boy and Braid and blending them together, or did it fall short? Let's dive right into it.

Fri 25 Jul 2014 - 04:42

Freedom PlanetWhat would happen if Sonic the Hedgehog and Sparkster from the the Sega Genesis game Rocket Knight Adventures had a love child? Well, apparently it would produce a purple dragon.

Most people would point out that this makes absolutely no biological sense. They’d be right. I was talking metaphorically about game mechanics.

Yes, Freedom Planet is a platformer featuring anthropomorphic characters in high speed platforming antics. There are certainly plenty of those to go around. But what makes this one stand out is that it really does capture the essence of what made those titles that inspired it successfully, all while creating a style of its very own.

Sun 2 Feb 2014 - 20:32

On January 15, Fur Affinity made its latest announcement of its intention to revamp their site. This new effort, code named Project Pheonix, is intended to bring massive updated to the site's interface to make it more user friendly, as well as incorporate a simplification of rules and decrease response time to trouble tickets.

However, the news caused a stir as it was stated that Adam Wan, known in the fandom as Zaush, would be leading the user interface development. Major controversy has shadowed Mr. Wan following the note leaks back in late 2010 revealed a private correspondence where an individual went to Dragoneer to discuss the possibility of going public with their experiences of sexual abuses committed against them by Mr. Wan. In that correspondence Dragoneer told the alleged victim they believed taking this action was not a good idea as making such public accusations would lead to public backlash against both the accused and the accuser. The victim took that advise and did not go public. Only after the security leak did the public get a hold of these accusations.

Mon 2 Dec 2013 - 16:33

Furries are pretty creative. Where conventional companies will pay advertising companies, we find new way to promote our products and selves to others. Independent artists in the fandom have to use less conventional means of promotion. Two such staples that have become popular in the fandom over the past year are "Your Character Here" auctions and "Repost a Link" schemes. However, with their increased popularity, users began to criticize abuse of these methods and expressed annoyance at their side effects.

On November 21, after a link-reposting "giveaway" promising the winner $1,111 had saturated the site, Fur Affinity staff decided that what once started as a small advertising scheme had entered the realm of the intolerable, calling the methodology "Spam to Win". They also re-addressed an issue where artists would repost YCH auction template pictures, annoying watches and browsers alike.

In this Flayrah exclusive we will focus on the new journal rules, explain their implications to average furs and furry organizations, and how these type of prize giveaways could evolve under these new regulations and maintain a level of effectiveness.

Sat 14 Sep 2013 - 23:57

'Teenage Mutant Ninja Turtles: Out of the Shadows' logo Back in the day, growing up in a lower middle class family, I didn’t have access to many games. Luckily, those that I did have a chance to play were enough to keep me entertained for many hours. Of the eight Nintendo games we owned, TMNT III: The Manhattan Project was one of the most played. Not only was it fun to play, but it was one of the few where a sibling could join in on the fun – well, ‘fun’ as long as you didn’t choose the game option where you could damage one another.

Since this was a staple of my childhood, and I hadn’t been exposed to many of the TMNT games since then, I had many expectations for this game. Could it keep the solid combat, the engaging environments, and yes even the comedic charm of that old classic had while bringing it’s own mark to the table? Or would it be closer to (shudder), that first infuriating Turtles NES game? I was about to find out.

Wed 31 Jul 2013 - 02:36

Sonic After the SequelA fan game review? That’s not something you see every day. It’s not something I write every day, either. Let’s face it, our society likes canon. There isn’t much money in derivative fan-works; and since they’re free, there’s little need for good reviewers. Besides, fan games are typically hit and miss— well, okay, mostly miss.

Only a completely hard-up fan with nothing better to do will constantly look for fan content to play. When they do, they’re mostly disappointed. As a result, more moderate fans may miss some really cool content; some of which proves far superior to its inspiration.

To say Sonic AtS is one such superior work would be one of the greatest understatements one could possible utter. As a youth who was more fond of the hedgehog than the plumber, this work did something no recent official Sonic title has been able to do: surprise me.