New note: Voices used in the game are AI generated, which does suck. They are open about this on the Steam page, I just missed it. Honestly, I wondered if the character designs weren't "finessed" AI (by that I mean there are details added by humans, but the base characters were originally AI derived). I point out in the review Foxy looks pretty generic, after all, and Toar also looks a lot like Zootopia's Bogo. Ironically, now I know the voices are AI, I'm more certain the visuals were real (and the base characters are generic, but there are also a lot of neat little details in the character designs and the room around them), since they were, also ironically, open and honest in the voice work (which, in perhaps a bit of sour grapes, are unnecessary and a bit distracting, anyway). The main company is Turkish, so I wonder if they used AI because they were afraid of their own accents.
New note: Voices used in the game are AI generated, which does suck. They are open about this on the Steam page, I just missed it. Honestly, I wondered if the character designs weren't "finessed" AI (by that I mean there are details added by humans, but the base characters were originally AI derived). I point out in the review Foxy looks pretty generic, after all, and Toar also looks a lot like Zootopia's Bogo. Ironically, now I know the voices are AI, I'm more certain the visuals were real (and the base characters are generic, but there are also a lot of neat little details in the character designs and the room around them), since they were, also ironically, open and honest in the voice work (which, in perhaps a bit of sour grapes, are unnecessary and a bit distracting, anyway). The main company is Turkish, so I wonder if they used AI because they were afraid of their own accents.