Dude, not one of those examples has aged all that well. Sonic Adventure 2 is a better game on a technical level than the first and you could even argue tells a better story, but it had to practically pretend the first game never happened to accomplish that, when Sonic Adventure 1 even at the time was a game I feel like a lot of us were extremely forgiving to for its ideas and because it was a pretty damn nice looking game for the time. But it plays like ass in a lot of sections and the few NPCs in that mostly empty open world serve virtually no purpose except to say "YES ME I AM HERE IN A GAME AND YOU HAVE NOTICED ME ON MY WAY TO DO BUSY PERSON THINGS!"
I played SA1 DX on Gamecube and was thinking the whole time "wait, this game's supposed to have improved graphics?" and it was obvious they were different somehow, just not necessarily better. And yeah, I still prefer the look of the Dreamcast version even though it's worse on a technical level. I never did play the Dreamcast version of SA2 but I doubt it would've made a difference in my impression of the game which was as much disappointment as approval, mainly for how none of the story/world from the first game continued on, nothing that drew me in anywhere near as much as the Mystic Ruins and the story attached to it, for example. And I rewatched the entire series of SatAM back when it got that DVD release and it wasn't nearly as deep or dark as I remembered. It was just really good at frequently hinting at being that only to mostly break from that in the second season, and my guess for why that happened was because ratings dipped part way through the first season as happens all too often.
Point is, a lot of this shit is extremely subjective and frankly, it's not even that Sega don't know as much as they can't know anymore because so many other people have had their hands in trying to make Sonic something in their own image rather than Sega's image that as much as I hate to say it, it probably just isn't even worth it anymore to care beyond just being glad you could enjoy Sonic for what it was at the time, whenever that was and whatever it was trying to be at that given time.
Dude, not one of those examples has aged all that well. Sonic Adventure 2 is a better game on a technical level than the first and you could even argue tells a better story, but it had to practically pretend the first game never happened to accomplish that, when Sonic Adventure 1 even at the time was a game I feel like a lot of us were extremely forgiving to for its ideas and because it was a pretty damn nice looking game for the time. But it plays like ass in a lot of sections and the few NPCs in that mostly empty open world serve virtually no purpose except to say "YES ME I AM HERE IN A GAME AND YOU HAVE NOTICED ME ON MY WAY TO DO BUSY PERSON THINGS!"
I played SA1 DX on Gamecube and was thinking the whole time "wait, this game's supposed to have improved graphics?" and it was obvious they were different somehow, just not necessarily better. And yeah, I still prefer the look of the Dreamcast version even though it's worse on a technical level. I never did play the Dreamcast version of SA2 but I doubt it would've made a difference in my impression of the game which was as much disappointment as approval, mainly for how none of the story/world from the first game continued on, nothing that drew me in anywhere near as much as the Mystic Ruins and the story attached to it, for example. And I rewatched the entire series of SatAM back when it got that DVD release and it wasn't nearly as deep or dark as I remembered. It was just really good at frequently hinting at being that only to mostly break from that in the second season, and my guess for why that happened was because ratings dipped part way through the first season as happens all too often.
Point is, a lot of this shit is extremely subjective and frankly, it's not even that Sega don't know as much as they can't know anymore because so many other people have had their hands in trying to make Sonic something in their own image rather than Sega's image that as much as I hate to say it, it probably just isn't even worth it anymore to care beyond just being glad you could enjoy Sonic for what it was at the time, whenever that was and whatever it was trying to be at that given time.