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The thing is it can get to a point where someone over anthropomorphizes. As in they see things with human characteristics that really do not have any at all.

I think the purest form I can think of this is the Weighted Companion Cube from portal. It's certainly not furry obviously, however, the character of the WCC is definately a case of the gamer over-anthropomorphizing a figure into human status. Typically out of suggestion from GlaDos.

Same thing can happen in movies about animals with furries, particularly when the animals are a central character. The piece may suggest they have human qualities but the making of them as human is purely in the mind of the particular viewer.

Your dragon will never threaten to stab you, and in fact cannot speak. If your dragon does speak, please disregard its advice.

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