I don't know a lot about Furcadia, but I do have to say that most of the "popular" M* packages out there for online games aren't lending themselves well to RP anymore. MUDs are a little to cold and rigid, but are about the best thing for it, I think. MUCKs... looking at the FB code I have to say it's going more and more towards being a "play around and talk" sort of software package. MUSHs might be better than MUCKs for RPing, as I've seen some neat things done with them for it, but I never could get my head around the system and it seems to me that their coding is nowhere near as intuitive or flexible as MPI/MUF that the MUCKs can have. I could be wrong on this, though. Anybody with coding experience for games want to chip in? Revar, are you out there?
I don't know a lot about Furcadia, but I do have to say that most of the "popular" M* packages out there for online games aren't lending themselves well to RP anymore. MUDs are a little to cold and rigid, but are about the best thing for it, I think. MUCKs... looking at the FB code I have to say it's going more and more towards being a "play around and talk" sort of software package. MUSHs might be better than MUCKs for RPing, as I've seen some neat things done with them for it, but I never could get my head around the system and it seems to me that their coding is nowhere near as intuitive or flexible as MPI/MUF that the MUCKs can have. I could be wrong on this, though. Anybody with coding experience for games want to chip in? Revar, are you out there?
-Feren
"We use them for divine retribution."